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Please Note: This is the second edition from 2007 with the updated board graphics.
All elections are turning points, but the presidential election of 1960 holds a special place in American history. The 1950s had been a period of unparalleled economic growth and US global power. Richard Nixon served as President Eisenhower's Vice President through most of the period. Nixon's humble origins gave him a common touch that appealed to the small town, idyllic America encompassed by the spirit of the 1950s. John F. Kennedy, was Nixon's mirror image: charming, Harvard educated and the scion of an American political dynasty. Kennedy challenged Americans to confront the uncertainties and tumult that were already emerging in 1960. He set his vision not in the past, but on new frontiers.
In 1960: The Making of the President, you take on the role of one of these great protagonists vying to lead America through an era of turbulent change. The candidates must contend with all the great issues of the day, from the Cold War to civil rights to voters' pocket books. This is an election that will turn on positioning and momentum. The contest is fought on an electoral map of the United States as it stood in 1960. Using a card-driven game system, all the major events which shaped the campaign are represented: Nixon's lazy shave, President Eisenhower's late endorsement, and the 'Catholic question' are all specific event cards. The famous televised debates are also an important component of gameplay.
As with a real election campaign, the challenge is to adapt your game plan as the ground shifts out from under you. There are never enough resources or time to do everything, but you need to make the tough calls to propel yourself into the White House. This fast-playing strategy game for two players challenges you to relive the most significant political contest of the Twentieth Century. Will you recreate history, or rewrite it? 1960: The Making of the President provides you the opportunity to do both.
Posted by Shane Larsen on 19th Apr 2011
It's fun to pretend to re-write history. This game makes it possible in a very competitive manner. My wife and I have enjoyed the experience this game creates.
1960 is a card-driven game, which means it's somewhere between a board game and a card game. While everything you do is tracked on the board, your play is completely based on the cards you draw and the manner in which you play them--there are multiple options for how to play each card.
I rate it three stars because I know it's not for everyone. But I can see elegance and depth enough to understand any gamer giving it more.
If you are looking for an epic, historically-based gaming experience and you have a partner who is willing to put forth some effort to overcome a relatively-steep learning curve, 1960: The Making of The President may be an excellent addition to your collection.